kcl →
revolve
Rotate a sketch around some provided axis, creating a solid from its extent.
This, like extrude, is able to create a 3-dimensional solid from a 2-dimensional sketch. However, unlike extrude, this creates a solid by using the extent of the sketch as its revolved around an axis rather than using the extent of the sketch linearly translated through a third dimension.
revolve(data: RevolveData, sketch_group: SketchGroup) -> ExtrudeGroup
Examples
const part001 = startSketchOn('XY')
|> startProfileAt([4, 12], %)
|> line([2, 0], %)
|> line([0, -6], %)
|> line([4, -6], %)
|> line([0, -6], %)
|> line([-3.75, -4.5], %)
|> line([0, -5.5], %)
|> line([-2, 0], %)
|> close(%)
|> revolve({ axis: 'y' }, %) // default angle is 360
// A donut shape.
const sketch001 = startSketchOn('XY')
|> circle([15, 0], 5, %)
|> revolve({ angle: 360, axis: 'y' }, %)
const part001 = startSketchOn('XY')
|> startProfileAt([4, 12], %)
|> line([2, 0], %)
|> line([0, -6], %)
|> line([4, -6], %)
|> line([0, -6], %)
|> line([-3.75, -4.5], %)
|> line([0, -5.5], %)
|> line([-2, 0], %)
|> close(%)
|> revolve({ axis: 'y', angle: 180 }, %)
const part001 = startSketchOn('XY')
|> startProfileAt([4, 12], %)
|> line([2, 0], %)
|> line([0, -6], %)
|> line([4, -6], %)
|> line([0, -6], %)
|> line([-3.75, -4.5], %)
|> line([0, -5.5], %)
|> line([-2, 0], %)
|> close(%)
|> revolve({ axis: 'y', angle: 180 }, %)
const part002 = startSketchOn(part001, 'end')
|> startProfileAt([4.5, -5], %)
|> line([0, 5], %)
|> line([5, 0], %)
|> line([0, -5], %)
|> close(%)
|> extrude(5, %)
const box = startSketchOn('XY')
|> startProfileAt([0, 0], %)
|> line([0, 20], %)
|> line([20, 0], %)
|> line([0, -20], %)
|> close(%)
|> extrude(20, %)
const sketch001 = startSketchOn(box, "END")
|> circle([10, 10], 4, %)
|> revolve({ angle: -90, axis: 'y' }, %)
const box = startSketchOn('XY')
|> startProfileAt([0, 0], %)
|> line([0, 20], %)
|> line([20, 0], %)
|> line([0, -20], %, $revolveAxis)
|> close(%)
|> extrude(20, %)
const sketch001 = startSketchOn(box, "END")
|> circle([10, 10], 4, %)
|> revolve({
angle: 90,
axis: getOppositeEdge(revolveAxis)
}, %)
const box = startSketchOn('XY')
|> startProfileAt([0, 0], %)
|> line([0, 20], %)
|> line([20, 0], %)
|> line([0, -20], %, $revolveAxis)
|> close(%)
|> extrude(20, %)
const sketch001 = startSketchOn(box, "END")
|> circle([10, 10], 4, %)
|> revolve({
angle: 90,
axis: getOppositeEdge(revolveAxis),
tolerance: 0.0001
}, %)
const sketch001 = startSketchOn('XY')
|> startProfileAt([10, 0], %)
|> line([5, -5], %)
|> line([5, 5], %)
|> lineTo([profileStartX(%), profileStartY(%)], %)
|> close(%)
const part001 = revolve({
axis: {
custom: {
axis: [0.0, 1.0, 0.0],
origin: [0.0, 0.0, 0.0]
}
}
}, sketch001)
Arguments
data
:RevolveData
- Data for revolution surfaces. (REQUIRED)
{
// Angle to revolve (in degrees). Default is 360.
angle: number,
// Axis of revolution.
axis: "X" |
"Y" |
"Z" |
"-X" |
"-Y" |
"-Z" |
{
custom: {
// The axis.
axis: [number, number, number],
// The origin.
origin: [number, number, number],
},
} |
uuid |
{
// Engine information for a tag.
info: {
// The id of the tagged object.
id: uuid,
// The path the tag is on.
path: {
// The from point.
from: [number, number],
// The tag of the path.
tag: {
digest: [number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number],
end: number,
start: number,
value: string,
},
// The to point.
to: [number, number],
},
// The sketch group the tag is on.
sketchGroup: uuid,
// The surface information for the tag.
surface: {
// The face id for the extrude plane.
faceId: uuid,
// The id of the geometry.
id: uuid,
// The source range.
sourceRange: [number, number],
// The tag.
tag: {
digest: [number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number],
end: number,
start: number,
value: string,
},
type: "extrudePlane",
} |
{
// The face id for the extrude plane.
faceId: uuid,
// The id of the geometry.
id: uuid,
// The source range.
sourceRange: [number, number],
// The tag.
tag: {
digest: [number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number],
end: number,
start: number,
value: string,
},
type: "extrudeArc",
} |
{
// The id for the chamfer surface.
faceId: uuid,
// The id of the geometry.
id: uuid,
// The source range.
sourceRange: [number, number],
// The tag.
tag: {
digest: [number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number],
end: number,
start: number,
value: string,
},
type: "chamfer",
} |
{
// The id for the fillet surface.
faceId: uuid,
// The id of the geometry.
id: uuid,
// The source range.
sourceRange: [number, number],
// The tag.
tag: {
digest: [number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number],
end: number,
start: number,
value: string,
},
type: "fillet",
},
},
value: string,
},
// Tolerance for the revolve operation.
tolerance: number,
}
sketch_group
:SketchGroup
- A sketch group is a collection of paths. (REQUIRED)
{
// The id of the sketch group (this will change when the engine's reference to it changes.
id: uuid,
// What the sketch is on (can be a plane or a face).
on: {
// The id of the plane.
id: uuid,
// Origin of the plane.
origin: {
x: number,
y: number,
z: number,
},
type: "plane",
// Type for a plane.
value: "XY" | "XZ" | "YZ" | "Custom",
// What should the plane’s X axis be?
xAxis: {
x: number,
y: number,
z: number,
},
// What should the plane’s Y axis be?
yAxis: {
x: number,
y: number,
z: number,
},
// The z-axis (normal).
zAxis: {
x: number,
y: number,
z: number,
},
} |
{
// The extrude group the face is on.
extrudeGroup: {
// Chamfers or fillets on this extrude group.
edgeCuts: [{
// The engine id of the edge to fillet.
edgeId: uuid,
// The id of the engine command that called this fillet.
id: uuid,
radius: number,
tag: {
digest: [number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number],
end: number,
start: number,
value: string,
},
type: "fillet",
} |
{
// The engine id of the edge to chamfer.
edgeId: uuid,
// The id of the engine command that called this chamfer.
id: uuid,
length: number,
tag: {
digest: [number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number],
end: number,
start: number,
value: string,
},
type: "chamfer",
}],
// The id of the extrusion end cap
endCapId: uuid,
// The height of the extrude group.
height: number,
// The id of the extrude group.
id: uuid,
// The sketch group.
sketchGroup: {
// The id of the sketch group (this will change when the engine's reference to it changes.
id: uuid,
// What the sketch is on (can be a plane or a face).
on: SketchSurface,
// The starting path.
start: {
// The from point.
from: [number, number],
// The tag of the path.
tag: {
digest: [number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number],
end: number,
start: number,
value: string,
},
// The to point.
to: [number, number],
},
// Tag identifiers that have been declared in this sketch group.
tags: {
},
// The paths in the sketch group.
value: [{
// The from point.
from: [number, number],
// The tag of the path.
tag: {
digest: [number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number],
end: number,
start: number,
value: string,
},
// The to point.
to: [number, number],
type: "ToPoint",
} |
{
// arc's direction
ccw: bool,
// the arc's center
center: [number, number],
// The from point.
from: [number, number],
// The tag of the path.
tag: {
digest: [number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number],
end: number,
start: number,
value: string,
},
// The to point.
to: [number, number],
type: "TangentialArcTo",
} |
{
// arc's direction
ccw: bool,
// the arc's center
center: [number, number],
// The from point.
from: [number, number],
// The tag of the path.
tag: {
digest: [number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number],
end: number,
start: number,
value: string,
},
// The to point.
to: [number, number],
type: "TangentialArc",
} |
{
// The from point.
from: [number, number],
// The tag of the path.
tag: {
digest: [number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number],
end: number,
start: number,
value: string,
},
// The to point.
to: [number, number],
type: "Horizontal",
// The x coordinate.
x: number,
} |
{
// The from point.
from: [number, number],
// The tag of the path.
tag: {
digest: [number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number],
end: number,
start: number,
value: string,
},
// The to point.
to: [number, number],
type: "AngledLineTo",
// The x coordinate.
x: number,
// The y coordinate.
y: number,
} |
{
// The from point.
from: [number, number],
// The tag of the path.
tag: {
digest: [number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number],
end: number,
start: number,
value: string,
},
// The to point.
to: [number, number],
type: "Base",
}],
},
// The id of the extrusion start cap
startCapId: uuid,
// The extrude surfaces.
value: [{
// The face id for the extrude plane.
faceId: uuid,
// The id of the geometry.
id: uuid,
// The source range.
sourceRange: [number, number],
// The tag.
tag: {
digest: [number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number],
end: number,
start: number,
value: string,
},
type: "extrudePlane",
} |
{
// The face id for the extrude plane.
faceId: uuid,
// The id of the geometry.
id: uuid,
// The source range.
sourceRange: [number, number],
// The tag.
tag: {
digest: [number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number],
end: number,
start: number,
value: string,
},
type: "extrudeArc",
} |
{
// The id for the chamfer surface.
faceId: uuid,
// The id of the geometry.
id: uuid,
// The source range.
sourceRange: [number, number],
// The tag.
tag: {
digest: [number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number],
end: number,
start: number,
value: string,
},
type: "chamfer",
} |
{
// The id for the fillet surface.
faceId: uuid,
// The id of the geometry.
id: uuid,
// The source range.
sourceRange: [number, number],
// The tag.
tag: {
digest: [number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number],
end: number,
start: number,
value: string,
},
type: "fillet",
}],
},
// The id of the face.
id: uuid,
type: "face",
// The tag of the face.
value: string,
// What should the face’s X axis be?
xAxis: {
x: number,
y: number,
z: number,
},
// What should the face’s Y axis be?
yAxis: {
x: number,
y: number,
z: number,
},
// The z-axis (normal).
zAxis: {
x: number,
y: number,
z: number,
},
},
// The starting path.
start: {
// The from point.
from: [number, number],
// The tag of the path.
tag: {
digest: [number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number],
end: number,
start: number,
value: string,
},
// The to point.
to: [number, number],
},
// Tag identifiers that have been declared in this sketch group.
tags: {
},
// The paths in the sketch group.
value: [{
// The from point.
from: [number, number],
// The tag of the path.
tag: {
digest: [number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number],
end: number,
start: number,
value: string,
},
// The to point.
to: [number, number],
type: "ToPoint",
} |
{
// arc's direction
ccw: bool,
// the arc's center
center: [number, number],
// The from point.
from: [number, number],
// The tag of the path.
tag: {
digest: [number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number],
end: number,
start: number,
value: string,
},
// The to point.
to: [number, number],
type: "TangentialArcTo",
} |
{
// arc's direction
ccw: bool,
// the arc's center
center: [number, number],
// The from point.
from: [number, number],
// The tag of the path.
tag: {
digest: [number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number],
end: number,
start: number,
value: string,
},
// The to point.
to: [number, number],
type: "TangentialArc",
} |
{
// The from point.
from: [number, number],
// The tag of the path.
tag: {
digest: [number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number],
end: number,
start: number,
value: string,
},
// The to point.
to: [number, number],
type: "Horizontal",
// The x coordinate.
x: number,
} |
{
// The from point.
from: [number, number],
// The tag of the path.
tag: {
digest: [number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number],
end: number,
start: number,
value: string,
},
// The to point.
to: [number, number],
type: "AngledLineTo",
// The x coordinate.
x: number,
// The y coordinate.
y: number,
} |
{
// The from point.
from: [number, number],
// The tag of the path.
tag: {
digest: [number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number],
end: number,
start: number,
value: string,
},
// The to point.
to: [number, number],
type: "Base",
}],
}
Returns
ExtrudeGroup
- An extrude group is a collection of extrude surfaces.
{
// Chamfers or fillets on this extrude group.
edgeCuts: [{
// The engine id of the edge to fillet.
edgeId: uuid,
// The id of the engine command that called this fillet.
id: uuid,
radius: number,
tag: {
digest: [number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number],
end: number,
start: number,
value: string,
},
type: "fillet",
} |
{
// The engine id of the edge to chamfer.
edgeId: uuid,
// The id of the engine command that called this chamfer.
id: uuid,
length: number,
tag: {
digest: [number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number],
end: number,
start: number,
value: string,
},
type: "chamfer",
}],
// The id of the extrusion end cap
endCapId: uuid,
// The height of the extrude group.
height: number,
// The id of the extrude group.
id: uuid,
// The sketch group.
sketchGroup: {
// The id of the sketch group (this will change when the engine's reference to it changes.
id: uuid,
// What the sketch is on (can be a plane or a face).
on: {
// The id of the plane.
id: uuid,
// Origin of the plane.
origin: {
x: number,
y: number,
z: number,
},
type: "plane",
// Type for a plane.
value: "XY" | "XZ" | "YZ" | "Custom",
// What should the plane’s X axis be?
xAxis: {
x: number,
y: number,
z: number,
},
// What should the plane’s Y axis be?
yAxis: {
x: number,
y: number,
z: number,
},
// The z-axis (normal).
zAxis: {
x: number,
y: number,
z: number,
},
} |
{
// The extrude group the face is on.
extrudeGroup: {
// Chamfers or fillets on this extrude group.
edgeCuts: [{
// The engine id of the edge to fillet.
edgeId: uuid,
// The id of the engine command that called this fillet.
id: uuid,
radius: number,
tag: {
digest: [number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number],
end: number,
start: number,
value: string,
},
type: "fillet",
} |
{
// The engine id of the edge to chamfer.
edgeId: uuid,
// The id of the engine command that called this chamfer.
id: uuid,
length: number,
tag: {
digest: [number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number],
end: number,
start: number,
value: string,
},
type: "chamfer",
}],
// The id of the extrusion end cap
endCapId: uuid,
// The height of the extrude group.
height: number,
// The id of the extrude group.
id: uuid,
// The sketch group.
sketchGroup: SketchGroup,
// The id of the extrusion start cap
startCapId: uuid,
// The extrude surfaces.
value: [{
// The face id for the extrude plane.
faceId: uuid,
// The id of the geometry.
id: uuid,
// The source range.
sourceRange: [number, number],
// The tag.
tag: {
digest: [number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number],
end: number,
start: number,
value: string,
},
type: "extrudePlane",
} |
{
// The face id for the extrude plane.
faceId: uuid,
// The id of the geometry.
id: uuid,
// The source range.
sourceRange: [number, number],
// The tag.
tag: {
digest: [number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number],
end: number,
start: number,
value: string,
},
type: "extrudeArc",
} |
{
// The id for the chamfer surface.
faceId: uuid,
// The id of the geometry.
id: uuid,
// The source range.
sourceRange: [number, number],
// The tag.
tag: {
digest: [number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number],
end: number,
start: number,
value: string,
},
type: "chamfer",
} |
{
// The id for the fillet surface.
faceId: uuid,
// The id of the geometry.
id: uuid,
// The source range.
sourceRange: [number, number],
// The tag.
tag: {
digest: [number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number],
end: number,
start: number,
value: string,
},
type: "fillet",
}],
},
// The id of the face.
id: uuid,
type: "face",
// The tag of the face.
value: string,
// What should the face’s X axis be?
xAxis: {
x: number,
y: number,
z: number,
},
// What should the face’s Y axis be?
yAxis: {
x: number,
y: number,
z: number,
},
// The z-axis (normal).
zAxis: {
x: number,
y: number,
z: number,
},
},
// The starting path.
start: {
// The from point.
from: [number, number],
// The tag of the path.
tag: {
digest: [number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number],
end: number,
start: number,
value: string,
},
// The to point.
to: [number, number],
},
// Tag identifiers that have been declared in this sketch group.
tags: {
},
// The paths in the sketch group.
value: [{
// The from point.
from: [number, number],
// The tag of the path.
tag: {
digest: [number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number],
end: number,
start: number,
value: string,
},
// The to point.
to: [number, number],
type: "ToPoint",
} |
{
// arc's direction
ccw: bool,
// the arc's center
center: [number, number],
// The from point.
from: [number, number],
// The tag of the path.
tag: {
digest: [number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number],
end: number,
start: number,
value: string,
},
// The to point.
to: [number, number],
type: "TangentialArcTo",
} |
{
// arc's direction
ccw: bool,
// the arc's center
center: [number, number],
// The from point.
from: [number, number],
// The tag of the path.
tag: {
digest: [number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number],
end: number,
start: number,
value: string,
},
// The to point.
to: [number, number],
type: "TangentialArc",
} |
{
// The from point.
from: [number, number],
// The tag of the path.
tag: {
digest: [number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number],
end: number,
start: number,
value: string,
},
// The to point.
to: [number, number],
type: "Horizontal",
// The x coordinate.
x: number,
} |
{
// The from point.
from: [number, number],
// The tag of the path.
tag: {
digest: [number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number],
end: number,
start: number,
value: string,
},
// The to point.
to: [number, number],
type: "AngledLineTo",
// The x coordinate.
x: number,
// The y coordinate.
y: number,
} |
{
// The from point.
from: [number, number],
// The tag of the path.
tag: {
digest: [number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number],
end: number,
start: number,
value: string,
},
// The to point.
to: [number, number],
type: "Base",
}],
},
// The id of the extrusion start cap
startCapId: uuid,
// The extrude surfaces.
value: [{
// The face id for the extrude plane.
faceId: uuid,
// The id of the geometry.
id: uuid,
// The source range.
sourceRange: [number, number],
// The tag.
tag: {
digest: [number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number],
end: number,
start: number,
value: string,
},
type: "extrudePlane",
} |
{
// The face id for the extrude plane.
faceId: uuid,
// The id of the geometry.
id: uuid,
// The source range.
sourceRange: [number, number],
// The tag.
tag: {
digest: [number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number],
end: number,
start: number,
value: string,
},
type: "extrudeArc",
} |
{
// The id for the chamfer surface.
faceId: uuid,
// The id of the geometry.
id: uuid,
// The source range.
sourceRange: [number, number],
// The tag.
tag: {
digest: [number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number],
end: number,
start: number,
value: string,
},
type: "chamfer",
} |
{
// The id for the fillet surface.
faceId: uuid,
// The id of the geometry.
id: uuid,
// The source range.
sourceRange: [number, number],
// The tag.
tag: {
digest: [number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number, number],
end: number,
start: number,
value: string,
},
type: "fillet",
}],
}